Creating An Interactive Resume with Visual Studio 2019

Beginning from this YouTube post, I've begun crafting a resume using C++ in Visual Studio 2019.  I know a resume needs to stick out, and while it has been ten years since I last updated my resume, I want to update my resume after writing a book, a symphony, and an opera; I want to include the fusion music created as well.

As you may notice, the YouTube post by "Let's Make Games" is, well, about making games, but in my vision, I can adapt this video to making an interactive resume.  I also hope to do this in a week's time.

The "post" may require the first three videos to watch as there is quite a bit of set up involved.  Right now, as I'm imagining the resume, there will be a sprite that walks around an area exposing bits of my current resume.  So far, the project has cost nine dollars buying the pixel creation tools.  Not a bad start.

This resume is a junction between my hobby and professional career, as I've been interested in the prospect of creating a resume from code for a while now.  I suppose it is time to get this done.

The first hurdle, broken dependencies of the bat from the downloaded repo file.  Be sure to check your dependencies and the file downloaded requires the dev folder to be in the C: directory.  If you look further in setting up the dependencies, some of the files have to be moved around, be aware of the include files, lib, and dll files in the C++ properties, and Linker file directories.  If there are no squiggly lines under the SDL commands, all is set.

After all that, I have a game loop set up where I can alter the tutorial just a bit for my needs.

Sources (Generated by EasyBib):

Kazmi, Areeba. “How To Make A Game #2 : Drawing Textures/Sprites To The Screen : C++ And SDL2 Image Tutorial.” YouTube, YouTube, 28 May 2017, www.youtube.com/watch?v=YrWQsuDT3NE&list=PLhfAbcv9cehhkG7ZQK0nfIGJC_C-wSLrx&index=4.

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