It's been a week, and I have improvised a bit. Instead of creating an interactive resume for the moment, I created an exe containing my resume. The exe displays my resume with a cool typewriter effect. I will continue to work with an interactive resume in mind, and will share my success here: https://drive.google.com/file/d/1s1r4Q0_LFg1-7VacxxCHDSvHskour3jL/view?usp=drivesdk
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Showing posts from January, 2020
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I skipped to the end, there were too many errors following the example and manually typing in the code from the video. I had a hunch that the source code would be included in the last video: https://www.youtube.com/watch?v=LVoZ1WnkJho&list=PLhfAbcv9cehhkG7ZQK0nfIGJC_C-wSLrx&index=25&t=0s And, it was! Once again, compiling was the issue. There were several key steps missed to compile; an added library was used as well as some file name changes. What I did was put the master file in the dev. I pasted the libraries everywhere! The added library is https://www.libsdl.org/projects/SDL_ttf/ . It's a later version, but referencing it in the linker and include files worked. Now, I will watch the videos and alter the code to make a resume.
Creating An Interactive Resume with Visual Studio 2019 Part 2
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I'm up to tutorial 7. I've learned how to make a map. I'm thinking this map can be a nice background. I'm also thinking that it's going to be the University of Kentucky logo, a big UK that the sprite walks around on interacting with other sprites on the screen. I can skip all the way to the end and alter the code as I want, but rather, I'd like to go through each tut learning the features that I may include with my resume. I believe this is the way to go. Since moving a sprite on screen to building a map, learning was a blur. Intrinsically, I remember map, creating another sprite, and creating a texture manager that was really cool. It really simplified the code, and it was nice to remove pieces of code, optimizing what was already possible. My least favorite part of coding is making sure all the dependencies are available. That part of the code has to be super specific and from my previous experience of trying to compile code, it ca...
Creating An Interactive Resume with Visual Studio 2019
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Beginning from this YouTube post , I've begun crafting a resume using C++ in Visual Studio 2019. I know a resume needs to stick out, and while it has been ten years since I last updated my resume, I want to update my resume after writing a book, a symphony, and an opera; I want to include the fusion music created as well. As you may notice, the YouTube post by "Let's Make Games" is, well, about making games, but in my vision, I can adapt this video to making an interactive resume. I also hope to do this in a week's time. The "post" may require the first three videos to watch as there is quite a bit of set up involved. Right now, as I'm imagining the resume, there will be a sprite that walks around an area exposing bits of my current resume. So far, the project has cost nine dollars buying the pixel creation tools. Not a bad start. This resume is a junction between my hobby and professional career, as I've been interested in the prospec...