Creating An Interactive Resume with Visual Studio 2019 Part 2

I'm up to tutorial 7.  I've learned how to make a map.  I'm thinking this map can be a nice background.  I'm also thinking that it's going to be the University of Kentucky logo, a big UK that the sprite walks around on interacting with other sprites on the screen.

I can skip all the way to the end and alter the code as I want, but rather, I'd like to go through each tut learning the features that I may include with my resume.  I believe this is the way to go.

Since moving a sprite on screen to building a map, learning was a blur.  Intrinsically,  I remember map, creating another sprite, and creating a texture manager that was really cool.  It really simplified the code, and it was nice to remove pieces of code, optimizing what was already possible.

My least favorite part of coding is making sure all the dependencies are available.  That part of the code has to be super specific and from my previous experience of trying to compile code, it can also be the most frustrating.

I am really anxious to learn how to move the sprite with the keyboard, but am patient to go through all other tutorials.  Maybe tomorrow; here's to hoping for tomorrow.


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